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Casa BRUTUS Extra Issue SUPER MARIO BROS.AND DESIG ENGLISH VERSION
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- 商品情報
- レビュー
≪商品情報≫
著者名:
出版社名:マガジンハウス
発行年月:2026年03月
判型:A4変
ISBN:9784838757954
≪内容情報≫
"※本書は『Casa BRUTUS』2025年12月号の特集『スーパーマリオブラザーズとデザイン』を英訳したものです。
SUPER MARIO BROS. AND DESIGN
Celebrating 40 Years of Super Mario Bros.! The Design Secrets of a 40KB Masterpiece
Released on September 13, 1985, Super Mario Bros. marks its 40th anniversary this year. Selling around 40 million copies worldwide, it became the best-selling game of its time and sparked an unprecedented global phenomenon. As new hardware emerged, Mario continued to evolve, with the series surpassing 450 million copies sold to date - ushering in a golden age of gaming and turning Mario into one of the world’s most iconic characters. What is the story behind his creation? We sit down for an in-depth interview with Shigeru Miyamoto, Nintendo’s Representative Director and Executive Fellow, and the creator of Mario. From the secrets of pixel-art design born from a mere 40KB of ROM capacity, to rare development materials and the evolution of the series, this feature dissects the world of Mario through the lens of design.
NINTENDO MUSEUM
A Visit to the Nintendo Museum With
Mario’s Creator, Shigeru Miyamoto
STAGES
A World-by-World Review
- How Subtraction Shaped the Courses
PIXEL ART
Mario’s Design, Born From
Constraints and Function
PLANNING
著者名:
出版社名:マガジンハウス
発行年月:2026年03月
判型:A4変
ISBN:9784838757954
≪内容情報≫
"※本書は『Casa BRUTUS』2025年12月号の特集『スーパーマリオブラザーズとデザイン』を英訳したものです。
SUPER MARIO BROS. AND DESIGN
Celebrating 40 Years of Super Mario Bros.! The Design Secrets of a 40KB Masterpiece
Released on September 13, 1985, Super Mario Bros. marks its 40th anniversary this year. Selling around 40 million copies worldwide, it became the best-selling game of its time and sparked an unprecedented global phenomenon. As new hardware emerged, Mario continued to evolve, with the series surpassing 450 million copies sold to date - ushering in a golden age of gaming and turning Mario into one of the world’s most iconic characters. What is the story behind his creation? We sit down for an in-depth interview with Shigeru Miyamoto, Nintendo’s Representative Director and Executive Fellow, and the creator of Mario. From the secrets of pixel-art design born from a mere 40KB of ROM capacity, to rare development materials and the evolution of the series, this feature dissects the world of Mario through the lens of design.
NINTENDO MUSEUM
A Visit to the Nintendo Museum With
Mario’s Creator, Shigeru Miyamoto
STAGES
A World-by-World Review
- How Subtraction Shaped the Courses
PIXEL ART
Mario’s Design, Born From
Constraints and Function
PLANNING

